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Review> AI Agent fills in the important puzzle of the metaverse, GameFi tokenization killer
Platforms such as powpowfun, virtuals io, and moddio make it easy for creators to build and manage their own games, and using Open Source AI and custom tokens could be a big way forward. This article originated from the research tweet "Tokenization of Agentic Metaverse" written by Defi0xJeff, head of steak studio, and was compiled, compiled and rewritten by BlockBeats. (Synopsis: Analysis of the performance, technical characteristics, and potential value of AI Agent aixbt on encryption Twitter) (Background supplement: AI narrative hype has cooled down temporarily, which new projects are worth studying in advance?) Editor's note: This article is about the rapid development of the proxy metaverse, especially how to create immersive game worlds through AI agents, tokenization, and Web3 technology. Platforms like powpowfun, virtuals io, and moddio make it easy for creators to build and manage their own games, using Open Source AI and custom tokens. The article also mentions that one of the big challenges for Web3 games is the ephemeral interest of players and TokenFluctuation, but platforms such as Indiedotfun have responded to this problem by quickly launching lightweight games. Finally, the article emphasizes the importance of learning visual language models in games in the future. The following is the original content (the original content has been consolidated for ease of reading and comprehension): The agent metaverse is no longer a distant concept, it is gradually being implemented, redefining the way we interact with AI, gaming, and digital ownership. From Open Source tools to AI-driven environments for continuous execution, we are witnessing a rapid evolution of virtual worlds in terms of how they are built, experienced, and monetized. Here are some exciting recent developments in the space: hyperfy io has just opened its engine, which supports self-hostable multiplayer worlds, offering features like instant builds, drag-and-drop tools, interoperable assets, and more. Virtuals io announced a partnership with Infinityg AI to launch a multi-agent asset management model and create Zenith XBT, the first AI-operated asset management company, laying the foundation for agent society. Virtuals IO announced a partnership with Avariksaga to enable agents to stream games, comment, and narrate live streams. Previously, they also partnered with Illuviumio to bring sentient NPC/AI-NPC to the Illuvium game. In addition to the Virtuals ecosystem, we're also witnessing the rise of the World State Machine, which goes beyond traditional conversational agents to make Kira exist as a digital character with human-like behavior by building a continuously executing 24/7 simulation environment. Unlike typical AI, Kira doesn't just react to input; She lives in this environment and participates in activities that mimic human life, such as studying, working, and socializing. It's all based on a sophisticated system that tracks time, weather, location, and interactions with other AI characters or NPCs like Mei, Keiko, and Izumi. Westworld-inspired gameplay While everyone is talking about creating a Westworld-like game (an immersive world powered by dynamic NPCs), powpowfun is already in beta testing of its virtual Westworld game. The AI agent in this game is powered by Fullmetal AI's Open Source model. Notably, Fullmetal recently integrated ElizOS, a system that enables long-term memory through RAG. The team plans to launch IndiedotFun in about a week. Indiedotfun is similar to pumpdotfun, but is designed for games, allowing anyone to quickly build their own world through templates and moddio's game/physics engine. These worlds can then be tokenized, enabling users and communities to own their favorite games. Introducing Indie: Tokenization of the Agent Metaverse Indie is a platform that allows developers to build and release Web3-enabled worlds without knowledge of cryptocurrency. It is powered by the moddio game engine, which already has a large Web2 community that builds thousands of games every month. Creators have the option to launch tokens that enable backers to fund games and earn token returns. These tokens act as in-game coins. Imagine Roblox, but instead of using Robux, creators can use their own tokens as coins. FullmetalAI's Open Source LLM is built in, allowing creators to directly introduce AI agents into their games, making them more dynamic and fun. Solving the Challenges of Web3 Games One challenge facing Web3 games is the lack of interest in AAA games. Web3 is a game in itself — people find speculating on AI agent coins more fun than playing Web3 games. This results in a brief concentration of attention, and interest usually shifts to the next hot spot after 2-3 days. From a game studio's perspective, there's a significant risk: even if the game itself is fun, interest will fade if the token doesn't go up. Conversely, if the token goes up, but the game is not fun, people may participate briefly, but it is still difficult to maintain interest. Studios face a dual challenge: to deliver engaging games while ensuring that token prices rise. Why Indie's Short Attention to Web3 is a Good Fit Indiedotfun is the perfect engine for dealing with this short attention. With moddio, lightweight indie games can be released in days instead of months, enabling creators to quickly deliver immersive worlds with dynamic AI-NPCs. When players get bored, they can jump from one indie game to another, while creators improve their metaverse experience to retain players and maintain the value of the game token. Imagine no longer having conversational agents on Twitter, but having agent metaverse worlds to play, speculating on their tokens, and owning the rights to those worlds. BNTY serves as the main coin for everything in this ecosystem. Alpha tip: indiedotfun is on the supply side, while ARCAgents is on the demand side. Given that the agent metaverse narrative is evolving rapidly, I expect more game studios and teams to leverage G.A.M.E and Eliza to drive their games. While there are still gaps in these frameworks that need to be addressed, unique game-centric solutions may emerge in the coming months. In addition, I expect reinforcement learning and visual language models to become increasingly important. The increasing demand for dynamic AI in games in the B2B market puts ARCAgents at the forefront of the industry with its agent gamification engine. ...